8
38
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36
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15
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4
30
7
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7
1
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7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dpgmp

Latest score list for #dpgmp

Ja
Jacob há um segundo
4'59''
Wi
William 11 minutos atrás
13'3''
gu
guest 35 minutos atrás
17'45''
Ol
Oliver 31 minutos atrás
18'22''
an
anonymous 21 minutos atrás
4'8''
sh
shopping 34 minutos atrás
9'28''
Do
Donate 34 minutos atrás
16'51''
Cl
Classes há uma hora
19'41''
Re
Recovery há uma hora
19'9''
Mi
Mia 2 horas atrás
18'56''

Latest score list for Kakuro

Mi
Mia solved puzzle No#jnye9;
11'36''
an
anonymous solved puzzle No#591gr;
13'32''
sh
shopping solved puzzle No#59z6d;
16'59''
bu
business solved puzzle No#4g6r5;
14'54''
Li
Liam solved puzzle No#7n8r1;
10'59''
Am
Amelia solved puzzle No#2k4m5;
15'34''
yo
youtube solved puzzle No#n5n6r;
19'51''
gu
guest solved puzzle No#4gzzg;
8'27''
Am
Amelia solved puzzle No#jpdq4;
18'5''
Ch
Charlotte solved puzzle No#nwq49;
17'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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