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Kakuro(Easy) https://gridpuzzle.com/kakuro/dwm2p

Latest score list for #dwm2p

ma
magento een seconde geleden
12'43''
in
insurance 5 minuten geleden
17'56''
Bi
Bitcoin 13 minuten geleden
7'53''
an
anonymous 11 minuten geleden
10'54''
gu
guest een uur geleden
4'14''
cr
crackstreams 36 minuten geleden
6'51''
cr
credit 54 minuten geleden
11'15''
Ho
Hosting een uur geleden
12'6''
an
anonymous 30 minuten geleden
6'42''
fa
family 2 uur geleden
13'53''

Latest score list for Kakuro

gu
guest solved puzzle No#wrz0y;
9'21''
gu
guest solved puzzle No#37yx4;
13'0''
gu
guest solved puzzle No#3wnn2;
12'23''
ma
make money solved puzzle No#wrz0y;
9'5''
sa
sandwich solved puzzle No#4nw7g;
9'53''
gu
guest solved puzzle No#3wnn2;
12'27''
cr
credit solved puzzle No#6nnwn;
15'21''
an
anonymous solved puzzle No#jew0y;
5'27''
ph
photography solved puzzle No#37yx4;
11'2''
be
betmgm solved puzzle No#6nnwn;
18'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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