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Kakuro(Evil) https://gridpuzzle.com/kakuro/endj7

Latest score list for #endj7

We
Weight loss vor einer Sekunde
7'51''
In
Internet vor 14 Minuten
8'2''
an
anonymous vor 18 Minuten
15'21''
Be
Benjamin vor 33 Minuten
13'30''
Cl
Claim vor 35 Minuten
5'27''
gu
guest vor einer Stunde
15'54''
gu
guest vor einer Stunde
16'21''
an
anonymous vor einer Stunde
15'38''
pe
petrol vor 2 Stunden
8'31''
gu
guest vor 2 Stunden
5'15''

Latest score list for Kakuro

re
repair solved puzzle No#xww1x;
7'13''
fi
finance solved puzzle No#j9nd9;
5'20''
gu
guest solved puzzle No#rp44y;
6'10''
Lo
Loans solved puzzle No#75nvk;
18'43''
an
anonymous solved puzzle No#51wv0;
14'19''
So
Sophia solved puzzle No#8kww4;
9'30''
gu
guest solved puzzle No#75j6m;
6'38''
an
anonymous solved puzzle No#75nvk;
3'46''
so
software solved puzzle No#wwypq;
13'13''
cr
credit solved puzzle No#9qw7k;
11'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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