12
22
4
7
27
15
11
12
17
8
16
29
16
42
15
6
15
15
28
36
24
6
17
23
27
17
39
10
16
14
27
15
15
6
6
15
5
17
12
36
16
16
13
7
5
7
13
13
7
10
21
40
5
9
10
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ex9vk

Latest score list for #ex9vk

fi
fishing a second ago
16'30''
fi
fishing 18 minutes ago
5'43''
Ga
Gas 22 minutes ago
16'30''
an
anonymous 33 minutes ago
19'47''
wa
warranty 52 minutes ago
5'54''
sp
specialist an hour ago
7'21''
Ab
Abigail 22 minutes ago
19'38''
Cl
Claim 48 minutes ago
3'23''
Do
Donate 2 hours ago
12'37''
an
anonymous an hour ago
11'7''

Latest score list for Kakuro

mo
motivation solved puzzle No#okze4;
4'30''
Av
Ava solved puzzle No#lzm7y;
15'25''
Lo
Logan solved puzzle No#lpky0;
15'51''
in
injury solved puzzle No#lqpqq;
4'7''
an
anonymous solved puzzle No#lxjxd;
14'3''
an
anonymous solved puzzle No#okme4;
3'52''
an
anonymous solved puzzle No#lxjxd;
19'47''
gu
guest solved puzzle No#l9zpr;
5'53''
gu
guest solved puzzle No#lpd6j;
8'42''
sp
specialist solved puzzle No#lpky0;
19'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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