23
14
16
17
35
8
16
23
11
22
4
11
13
7
36
42
16
15
20
38
6
11
35
16
5
13
39
8
11
7
5
13
28
11
12
4
14
8
24
15
11
14
9
15
24
17
17
5
3
7
32
22
8
22
15
11
16
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/exn2k

Latest score list for #exn2k

Re
Recovery för en sekund sedan
10'13''
an
anonymous 12 minuter sedan
12'19''
sa
sandwich 23 minuter sedan
9'1''
Ur
Urgent 48 minuter sedan
15'28''
Ma
Mason 21 minuter sedan
6'39''
an
anonymous 54 minuter sedan
7'48''
fa
family för en timme sedan
8'19''
yo
youtube 29 minuter sedan
14'53''
an
anonymous 42 minuter sedan
17'54''
me
medical för en timme sedan
8'32''

Latest score list for Kakuro

in
insurance solved puzzle No#q4z89;
8'55''
so
social solved puzzle No#vn8v9;
18'42''
gu
guest solved puzzle No#p2jxj;
10'31''
gu
guest solved puzzle No#vn8v9;
8'59''
ma
magento solved puzzle No#wyy9k;
15'57''
an
anonymous solved puzzle No#19je9;
12'49''
pr
programs solved puzzle No#vnw6d;
18'11''
Ev
Evelyn solved puzzle No#d0842;
5'31''
an
anonymous solved puzzle No#4k595;
13'34''
Pr
Prestashop solved puzzle No#q4z89;
6'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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