27
11
29
7
3
6
15
25
23
15
3
11
3
8
15
3
30
11
7
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/g12m1

Latest score list for #g12m1

re
restoration a second ago
10'8''
an
anonymous 18 minutes ago
5'52''
an
anonymous 32 minutes ago
10'4''
an
anonymous 57 minutes ago
14'19''
Au
Automotive an hour ago
15'48''
ch
chocolate an hour ago
7'52''
an
anonymous an hour ago
10'23''
gu
guest an hour ago
17'17''
Wo
Workers 35 minutes ago
18'36''
an
anonymous 2 hours ago
19'48''

Latest score list for Kakuro

an
anonymous solved puzzle No#m99pg;
16'4''
an
anonymous solved puzzle No#n586k;
19'48''
an
anonymous solved puzzle No#1y5m6;
7'56''
an
anonymous solved puzzle No#0yrw8;
4'54''
Ol
Olivia solved puzzle No#ejkqn;
9'35''
gu
guest solved puzzle No#w8882;
10'4''
de
degree solved puzzle No#y1006;
9'30''
gu
guest solved puzzle No#0yrw8;
19'8''
pr
programs solved puzzle No#m99pg;
5'42''
Pr
Prestashop solved puzzle No#gww8m;
11'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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