3
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33
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34
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35
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6
16
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13
27
10
5
1
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3
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5
6
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8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/gnnr1

Latest score list for #gnnr1

gu
guest a second ago
15'7''
gu
guest 18 minutes ago
11'20''
an
anonymous 15 minutes ago
12'56''
Ev
Evelyn 31 minutes ago
12'1''
In
Investing 20 minutes ago
5'58''
an
anonymous an hour ago
11'59''
pe
petrol an hour ago
11'37''
an
anonymous 2 hours ago
19'41''
an
anonymous 2 hours ago
13'30''
ov
overtons 50 minutes ago
6'51''

Latest score list for Kakuro

fa
family solved puzzle No#dd2qj;
17'1''
Ch
Charlotte solved puzzle No#jpxpy;
17'57''
Mi
Mia solved puzzle No#rwvqj;
8'41''
Ol
Oliver solved puzzle No#08w9w;
16'55''
gu
guest solved puzzle No#gqk6m;
10'38''
in
intergration solved puzzle No#4g47p;
18'9''
gu
guest solved puzzle No#dd2qj;
19'58''
Av
Ava solved puzzle No#qygrg;
11'57''
gu
guest solved puzzle No#ddzwp;
6'33''
Cl
Classes solved puzzle No#gqk6m;
15'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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