4
17
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39
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12
9
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26
11
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3
17
7
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8
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12
6
7
12
18
4
9
10
6
4
11
37
4
4
1
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6
7
8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/gnr5m

Latest score list for #gnr5m

Lo
Loans a second ago
4'11''
ph
phone 5 minutes ago
17'35''
Am
Amelia 23 minutes ago
13'36''
in
insurance 51 minutes ago
5'36''
an
anonymous an hour ago
18'6''
an
anonymous 34 minutes ago
4'26''
Cl
Claim an hour ago
13'31''
ma
majority 35 minutes ago
9'3''
ov
overtons an hour ago
6'28''
so
software 2 hours ago
10'59''

Latest score list for Kakuro

Ma
Mason solved puzzle No#0yy61;
14'35''
an
anonymous solved puzzle No#n15nw;
16'10''
Ev
Evelyn solved puzzle No#29919;
8'6''
gu
guest solved puzzle No#5k6v0;
7'36''
pr
programs solved puzzle No#5k6v0;
6'5''
In
Internet solved puzzle No#ge40v;
16'13''
Sh
Shopify solved puzzle No#8w7nk;
15'23''
se
sell cash solved puzzle No#5knz9;
19'40''
Li
Liam solved puzzle No#k8864;
5'19''
se
settlements solved puzzle No#ekqz7;
14'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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