31
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26
21
21
7
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29
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8
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31
31
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3
8
1
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6
7
8
9
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~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/kd1dm

Latest score list for #kd1dm

an
anonymous a second ago
19'24''
do
doctors 14 minutes ago
15'33''
La
Lawsuit 27 minutes ago
16'2''
mo
motivation 25 minutes ago
14'11''
sh
shopping 13 minutes ago
17'45''
so
social an hour ago
7'25''
me
medical an hour ago
3'57''
gu
guest an hour ago
15'57''
an
anonymous 29 minutes ago
5'1''
Li
Liam an hour ago
16'19''

Latest score list for Kakuro

Mi
Mia solved puzzle No#dnvw0;
8'58''
an
anonymous solved puzzle No#d46gj;
14'1''
ph
phone solved puzzle No#j9vx9;
18'41''
El
Elijah solved puzzle No#zy7qe;
19'40''
wa
warranty solved puzzle No#dnvw0;
17'21''
gu
guest solved puzzle No#8kdjx;
14'32''
an
anonymous solved puzzle No#6n5zx;
4'7''
Sh
Shopify solved puzzle No#nd00r;
16'6''
Cl
Claim solved puzzle No#dnvw0;
12'36''
an
anonymous solved puzzle No#7p0p9;
7'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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