29
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20
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23
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29
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18
1
15
1
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6
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8
9
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~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/l99xw

Latest score list for #l99xw

gu
guest il y a une seconde
11'21''
El
Electricity il y a 14 minutes
17'46''
sp
specialist il y a 27 minutes
15'3''
te
technology il y a 29 minutes
6'42''
fi
fishing il y a 43 minutes
12'8''
sa
sandwich il y a une heure
14'58''
gu
guest il y a une heure
10'7''
Ja
Jacob il y a une heure
9'47''
Is
Isabella il y a une heure
15'26''
be
betting il y a 32 minutes
19'27''

Latest score list for Kakuro

gu
guest solved puzzle No#we9j2;
11'14''
Lo
Logan solved puzzle No#zqk5r;
7'50''
Lo
Logan solved puzzle No#vr75k;
11'49''
an
anonymous solved puzzle No#k8vk1;
17'6''
br
brother solved puzzle No#7jeg1;
8'40''
gu
guest solved puzzle No#j8xqy;
4'3''
yo
youtube solved puzzle No#yvr8k;
7'18''
so
social solved puzzle No#zqk5r;
4'5''
cr
crackstreams solved puzzle No#4wx4p;
7'31''
Ma
Mason solved puzzle No#0y462;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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