32
6
8
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21
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25
6
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13
32
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21
4
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10
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16
7
13
44
13
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m859r

Latest score list for #m859r

Cl
Classes 한 초 전
15'25''
gu
guest 10 분 전
12'7''
Pr
Prestashop 16 분 전
16'1''
No
Noah 56 분 전
10'57''
re
restoration 한 시간 전
9'12''
an
anonymous 41 분 전
8'30''
an
anonymous 한 시간 전
12'23''
Lo
Loans 한 시간 전
11'6''
fr
freelance 한 시간 전
19'55''
gu
guest 2 시간 전
16'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#9eq1r;
6'48''
We
Weight loss solved puzzle No#vrwmd;
15'52''
sa
sandwich solved puzzle No#q82r2;
6'54''
gu
guest solved puzzle No#7jr8k;
15'48''
be
betmgm solved puzzle No#ek5g4;
9'6''
ch
chocolate solved puzzle No#16wv6;
8'36''
gu
guest solved puzzle No#qmx6q;
17'38''
Mi
Mia solved puzzle No#7jr8k;
7'54''
st
stock price solved puzzle No#q82r2;
19'32''
gu
guest solved puzzle No#9eq1r;
15'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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