32
7
24
16
12
9
7
16
3
16
14
10
4
10
13
31
7
10
14
6
3
4
13
3
12
16
3
6
19
30
19
12
10
16
3
24
29
6
23
11
22
7
15
10
12
10
12
16
3
32
41
9
10
10
3
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nwqyk

Latest score list for #nwqyk

La
Lawsuit a second ago
6'58''
mo
motivation 18 minutes ago
19'41''
Tr
Trading 23 minutes ago
11'15''
in
intergration 35 minutes ago
17'24''
re
restoration 46 minutes ago
9'11''
cr
crackstreams an hour ago
6'34''
No
Noah an hour ago
11'38''
gu
guest 35 minutes ago
12'48''
gu
guest 2 hours ago
18'24''
do
doctors an hour ago
18'30''

Latest score list for Kakuro

Ja
Jacob solved puzzle No#g1ze4;
4'3''
Pa
Paintless solved puzzle No#p6d2z;
10'22''
gu
guest solved puzzle No#p6110;
9'2''
gu
guest solved puzzle No#qn58e;
5'45''
gu
guest solved puzzle No#82925;
10'6''
be
betting solved puzzle No#829ke;
13'5''
Au
Automotive solved puzzle No#dnev2;
19'27''
yo
youtube solved puzzle No#eqy1g;
19'50''
an
anonymous solved puzzle No#req0y;
10'55''
re
relief solved puzzle No#xwy6p;
17'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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