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Kakuro(Evil) https://gridpuzzle.com/kakuro/p2qxr

Latest score list for #p2qxr

se
settlements a second ago
3'28''
be
betmgm 10 minutes ago
8'13''
re
refinancing 34 minutes ago
17'1''
be
beauty 45 minutes ago
6'57''
Tr
Trading 59 minutes ago
13'44''
an
anonymous an hour ago
10'40''
gu
guest an hour ago
18'15''
Li
Liam an hour ago
17'30''
so
social 2 hours ago
11'13''
gu
guest 30 minutes ago
15'45''

Latest score list for Kakuro

an
anonymous solved puzzle No#9eq1r;
6'48''
We
Weight loss solved puzzle No#vrwmd;
15'52''
sa
sandwich solved puzzle No#q82r2;
6'54''
gu
guest solved puzzle No#7jr8k;
15'48''
be
betmgm solved puzzle No#ek5g4;
9'6''
ch
chocolate solved puzzle No#16wv6;
8'36''
gu
guest solved puzzle No#qmx6q;
17'38''
Mi
Mia solved puzzle No#7jr8k;
7'54''
st
stock price solved puzzle No#q82r2;
19'32''
gu
guest solved puzzle No#9eq1r;
15'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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