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Kakuro(Evil) https://gridpuzzle.com/kakuro/ppg0v

Latest score list for #ppg0v

La
Lawsuit för en sekund sedan
8'36''
an
anonymous 4 minuter sedan
9'53''
sh
shopping 39 minuter sedan
18'42''
Re
Rehab 11 minuter sedan
13'4''
Lo
Loans för en timme sedan
9'55''
re
relief 36 minuter sedan
15'33''
st
stock price för en timme sedan
8'32''
Ja
Jacob 2 timmar sedan
14'49''
Wo
Workers för en timme sedan
11'51''
La
Lawsuit 53 minuter sedan
10'25''

Latest score list for Kakuro

gu
guest solved puzzle No#7k4nm;
19'33''
sp
specialist solved puzzle No#89xg2;
5'20''
an
anonymous solved puzzle No#q4q7q;
12'11''
gu
guest solved puzzle No#89xg2;
19'32''
Li
Liam solved puzzle No#55xm0;
16'13''
fr
freelance solved puzzle No#5592d;
16'9''
re
recovery solved puzzle No#gnen2;
7'50''
gu
guest solved puzzle No#kwnr5;
13'7''
gu
guest solved puzzle No#gn16v;
13'58''
re
restoration solved puzzle No#2y6mz;
5'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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