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Kakuro(Medium) https://gridpuzzle.com/kakuro/qm68e

Latest score list for #qm68e

Mi
Mia il y a une seconde
11'34''
fi
fishing il y a 17 minutes
8'11''
gu
guest il y a 9 minutes
13'19''
Tr
Treatment il y a 44 minutes
11'39''
In
Internet il y a une heure
15'0''
Ur
Urgent il y a une heure
9'59''
an
anonymous il y a 50 minutes
14'22''
Wo
Workers il y a une heure
6'6''
gu
guest il y a une heure
10'18''
an
anonymous il y a une heure
7'13''

Latest score list for Kakuro

re
repair solved puzzle No#xww1x;
7'13''
fi
finance solved puzzle No#j9nd9;
5'20''
gu
guest solved puzzle No#rp44y;
6'10''
Lo
Loans solved puzzle No#75nvk;
18'43''
an
anonymous solved puzzle No#51wv0;
14'19''
So
Sophia solved puzzle No#8kww4;
9'30''
gu
guest solved puzzle No#75j6m;
6'38''
an
anonymous solved puzzle No#75nvk;
3'46''
so
software solved puzzle No#wwypq;
13'13''
cr
credit solved puzzle No#9qw7k;
11'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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