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9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/rmp20

Latest score list for #rmp20

No
Noah a second ago
6'57''
No
Noah 16 minutes ago
4'18''
Ur
Urgent 36 minutes ago
16'2''
an
anonymous 51 minutes ago
15'40''
gu
guest an hour ago
16'59''
gu
guest an hour ago
17'46''
li
lightroom an hour ago
18'6''
an
anonymous 2 hours ago
15'25''
pr
premium an hour ago
11'40''
Am
Amelia 2 hours ago
11'14''

Latest score list for Kakuro

an
anonymous solved puzzle No#3jn49;
8'21''
fi
fishing solved puzzle No#l47kp;
13'23''
ma
magento solved puzzle No#lg944;
7'4''
Ol
Oliver solved puzzle No#od8dv;
18'21''
La
Lawyer solved puzzle No#3wgzk;
16'27''
an
anonymous solved puzzle No#o64yj;
16'54''
Pr
Prestashop solved puzzle No#lr420;
6'49''
te
teriyaki solved puzzle No#3n2nw;
5'22''
In
Investing solved puzzle No#o64yj;
8'26''
an
anonymous solved puzzle No#3n2nw;
16'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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