16
15
4
12
6
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10
10
10
30
15
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1
18
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25
30
21
10
5
12
10
10
10
34
11
3
3
10
16
13
9
6
22
4
22
14
7
6
9
10
1
15
7
7
9
7
5
19
23
6
8
8
4
10
3
11
26
4
13
8
1
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3
4
5
6
7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/v8p74

Latest score list for #v8p74

be
beauty a second ago
17'10''
sh
shopping 10 minutes ago
19'23''
re
restoration 25 minutes ago
16'11''
ch
chocolate 23 minutes ago
5'0''
gu
guest 28 minutes ago
19'2''
Ol
Oliver an hour ago
9'31''
Pr
Prestashop an hour ago
8'13''
gu
guest 2 hours ago
5'37''
Ur
Urgent an hour ago
19'22''
an
anonymous an hour ago
4'58''

Latest score list for Kakuro

an
anonymous solved puzzle No#mjk12;
6'4''
an
anonymous solved puzzle No#mjk12;
14'43''
ov
overtons solved puzzle No#yvx96;
18'52''
re
relief solved puzzle No#rmwej;
13'57''
an
anonymous solved puzzle No#j8p8y;
14'2''
wa
warranty solved puzzle No#29d1z;
17'5''
Re
Recovery solved puzzle No#j8p8y;
11'7''
gu
guest solved puzzle No#mjk12;
8'22''
So
Sophia solved puzzle No#n1q9w;
12'8''
me
medical solved puzzle No#mjk12;
11'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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