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9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/zymve

Latest score list for #zymve

an
anonymous a second ago
3'30''
an
anonymous 5 minutes ago
14'52''
sp
specialist 8 minutes ago
4'46''
gu
guest 54 minutes ago
5'38''
gu
guest an hour ago
18'53''
se
sell cash an hour ago
14'43''
ma
makeup an hour ago
17'47''
ma
masters 37 minutes ago
8'21''
an
anonymous 2 hours ago
18'25''
la
lawyer 2 hours ago
14'42''

Latest score list for Kakuro

Cl
Claim solved puzzle No#20p2y;
13'11''
an
anonymous solved puzzle No#kndxq;
13'32''
gu
guest solved puzzle No#45dmg;
13'20''
pr
premium solved puzzle No#7r729;
7'12''
ma
magento solved puzzle No#jn8v1;
12'16''
an
anonymous solved puzzle No#7r7z4;
19'36''
Ha
Hail car solved puzzle No#zg5ke;
17'10''
Ha
Hail car solved puzzle No#gw492;
4'8''
be
beauty solved puzzle No#pw8vg;
13'41''
te
teriyaki solved puzzle No#08pvg;
5'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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