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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/05k5r

Latest score list for #05k5r

Lo
Loans a second ago
10'39''
an
anonymous 12 minutes ago
16'30''
an
anonymous 37 minutes ago
8'31''
Lo
Logan 38 minutes ago
7'40''
Ho
Hosting 15 minutes ago
12'21''
Ma
Mason an hour ago
10'27''
an
anonymous an hour ago
18'58''
In
Investing an hour ago
10'33''
gu
guest 2 hours ago
7'35''
gu
guest 44 minutes ago
10'39''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#lm6xg;
16'22''
an
anonymous solved puzzle No#3ergg;
6'26''
an
anonymous solved puzzle No#l82v4;
10'26''
an
anonymous solved puzzle No#3nw5k;
13'17''
sp
specialist solved puzzle No#3w7rk;
12'33''
No
Noah solved puzzle No#l5zv9;
13'0''
gu
guest solved puzzle No#l8zjx;
12'18''
su
sundays dog solved puzzle No#315mk;
5'34''
fr
freelance solved puzzle No#oy9np;
13'35''
li
lightroom solved puzzle No#315mk;
16'57''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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