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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/05qvr

Latest score list for #05qvr

de
degree před sekundou
18'45''
gu
guest 17 minutami před
18'21''
an
anonymous 7 minutami před
14'2''
Av
Ava 58 minutami před
10'30''
sa
sandwich 40 minutami před
15'3''
No
Noah 20 minutami před
17'10''
Co
Conference před hodinou
4'14''
fi
finance před hodinou
17'50''
gu
guest 2 hodinami před
8'27''
gu
guest 2 hodinami před
8'27''

Latest score list for Mirror Akari

gu
guest solved puzzle No#1qe99;
16'26''
ma
magento solved puzzle No#y5px9;
3'22''
In
Investing solved puzzle No#npd19;
3'49''
an
anonymous solved puzzle No#npqpw;
17'18''
Ja
Jacob solved puzzle No#9jwzx;
15'47''
gu
guest solved puzzle No#1qe99;
18'28''
an
anonymous solved puzzle No#5yjdd;
19'10''
de
degree solved puzzle No#qrdyv;
18'32''
Do
Donate solved puzzle No#xv0vx;
4'6''
re
repair solved puzzle No#pmq7z;
19'19''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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