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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/1z82r

Latest score list for #1z82r

su
sundays dog a second ago
13'27''
Ja
Jacob 11 minutes ago
18'0''
fa
family 35 minutes ago
16'44''
We
Weight loss 33 minutes ago
7'54''
bu
business an hour ago
4'45''
an
anonymous 45 minutes ago
8'1''
an
anonymous an hour ago
9'49''
Bi
Bitcoin 37 minutes ago
6'15''
We
Weight loss an hour ago
10'46''
he
healthcare 36 minutes ago
15'42''

Latest score list for Mirror Akari

be
betting solved puzzle No#v280z;
9'0''
te
teriyaki solved puzzle No#yz0zp;
14'31''
gu
guest solved puzzle No#4vxmg;
5'41''
gu
guest solved puzzle No#v2zwk;
8'3''
an
anonymous solved puzzle No#9rq1k;
4'40''
re
refinancing solved puzzle No#7yw14;
11'20''
so
software solved puzzle No#6j75j;
10'47''
Ja
James solved puzzle No#k4p21;
18'43''
an
anonymous solved puzzle No#7yw14;
3'35''
in
injury solved puzzle No#xk1p1;
4'2''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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