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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/612dx

Latest score list for #612dx

so
software a second ago
7'8''
an
anonymous 16 minutes ago
4'28''
pr
programs 27 minutes ago
13'14''
an
anonymous 46 minutes ago
13'58''
an
anonymous an hour ago
10'55''
gu
guest 25 minutes ago
10'9''
an
anonymous an hour ago
9'38''
se
sell cash an hour ago
19'31''
so
software 2 hours ago
6'42''
cr
crackstreams 2 hours ago
9'59''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#6gzmj;
7'47''
wa
warranty solved puzzle No#6gzmj;
13'0''
gu
guest solved puzzle No#w2120;
6'17''
re
recovery solved puzzle No#vjxky;
11'25''
La
Lawsuit solved puzzle No#vjpy9;
15'43''
re
recovery solved puzzle No#04jn1;
16'25''
an
anonymous solved puzzle No#8yyj5;
8'58''
an
anonymous solved puzzle No#e78kn;
10'5''
Fi
Fitness solved puzzle No#d72qv;
13'3''
br
brother solved puzzle No#w20pe;
15'10''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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