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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/1k5mk

Latest score list for #1k5mk

pr
premium för en sekund sedan
14'7''
gu
guest 6 minuter sedan
11'31''
an
anonymous 12 minuter sedan
7'28''
re
recovery 18 minuter sedan
10'56''
gu
guest 36 minuter sedan
9'40''
an
anonymous 48 minuter sedan
16'7''
fi
fishing för en timme sedan
3'31''
gu
guest 55 minuter sedan
3'25''
gu
guest 53 minuter sedan
11'32''
gu
guest 53 minuter sedan
17'38''

Latest score list for Mirror Akari

gu
guest solved puzzle No#q14xg;
9'16''
da
damage solved puzzle No#q1q7e;
6'12''
an
anonymous solved puzzle No#me24r;
10'6''
Ch
Charlotte solved puzzle No#me24r;
5'38''
an
anonymous solved puzzle No#krx6m;
13'37''
gu
guest solved puzzle No#n00x5;
5'20''
mo
motivation solved puzzle No#0v4kw;
9'1''
an
anonymous solved puzzle No#rq044;
10'28''
Ha
Hail car solved puzzle No#kr76m;
3'29''
wa
warranty solved puzzle No#5xrg9;
10'8''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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