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Anti-Knight Center Dot Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-center-dot-kropki-sudoku/ppy0z

Latest score list for #ppy0z

In
Investing a second ago
7'11''
an
anonymous 16 minutes ago
12'12''
an
anonymous 25 minutes ago
10'54''
La
Lawsuit 16 minutes ago
12'24''
ov
overtons an hour ago
5'12''
an
anonymous 23 minutes ago
18'49''
Au
Automotive an hour ago
8'40''
gu
guest an hour ago
4'46''
se
sell cash 2 hours ago
19'44''
Re
Rehab 2 hours ago
8'10''

Latest score list for Anti-Knight Center Dot Kropki Sudoku

Ja
Jacob solved puzzle No#m90ew;
17'36''
Re
Recovery solved puzzle No#y15zn;
18'17''
an
anonymous solved puzzle No#y15zn;
14'13''
cr
crackstreams solved puzzle No#8z9g2;
14'12''
So
Sophia solved puzzle No#kn84m;
5'48''
be
betmgm solved puzzle No#45yq8;
4'12''
gu
guest solved puzzle No#n5e29;
19'56''
an
anonymous solved puzzle No#ej0yn;
14'2''
gu
guest solved puzzle No#5w4k8;
16'30''
re
restoration solved puzzle No#y15zn;
6'56''

How to play Anti-Knight Center Dot Kropki Sudoku

Anti-Knight Center Dot Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Center Dot Kropki Sudoku Additional Rules:

  • Center Dot is a variant of sudoku, where central cells of each region form an extra region. This region must contain digits 1 through 9.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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