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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/knmp5

Latest score list for #knmp5

gu
guest a second ago
12'21''
gu
guest 4 minutes ago
18'5''
bu
business 39 minutes ago
8'25''
in
insurance 11 minutes ago
12'48''
El
Electricity 37 minutes ago
14'32''
li
lightroom an hour ago
9'53''
gu
guest 52 minutes ago
16'21''
gu
guest 2 hours ago
15'22''
fi
finance an hour ago
9'42''
pr
premium 2 hours ago
10'53''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

gu
guest solved puzzle No#ppdm0;
4'48''
gu
guest solved puzzle No#ppp5g;
9'37''
gu
guest solved puzzle No#08m02;
18'22''
Ga
Gas solved puzzle No#jn6w1;
6'29''
At
Attorney solved puzzle No#m906w;
16'3''
fa
family solved puzzle No#jn861;
15'17''
an
anonymous solved puzzle No#gwnx4;
5'29''
an
anonymous solved puzzle No#966q0;
13'0''
gu
guest solved puzzle No#gwnx4;
19'28''
gu
guest solved puzzle No#jn6w1;
12'4''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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