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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/0x6r8

Latest score list for #0x6r8

an
anonymous il y a une seconde
17'27''
Sh
Shopify il y a 16 minutes
8'10''
su
sundays dog il y a 37 minutes
6'20''
an
anonymous il y a 35 minutes
17'49''
so
social il y a 15 minutes
13'48''
wa
warranty il y a 39 minutes
7'31''
Ab
Abigail il y a 49 minutes
4'8''
gu
guest il y a 2 heures
6'3''
yo
youtube il y a une heure
16'34''
bu
business il y a 36 minutes
3'57''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

gu
guest solved puzzle No#reeg1;
19'14''
an
anonymous solved puzzle No#g49mm;
11'57''
Ha
Hail car solved puzzle No#overy;
7'39''
gu
guest solved puzzle No#od98p;
7'59''
gu
guest solved puzzle No#5612d;
15'24''
fi
finance solved puzzle No#9w5g0;
16'9''
gu
guest solved puzzle No#82wg2;
9'34''
be
beauty solved puzzle No#od98p;
17'48''
mo
motivation solved puzzle No#overy;
5'17''
ch
chocolate solved puzzle No#reeg1;
18'43''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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