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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/0ydv1

Latest score list for #0ydv1

Ja
Jacob a second ago
14'18''
Be
Benjamin 7 minutes ago
10'42''
Wi
William 19 minutes ago
4'46''
Ur
Urgent 10 minutes ago
5'34''
fi
fishing an hour ago
11'3''
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guest an hour ago
13'14''
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guest 58 minutes ago
12'27''
an
anonymous 39 minutes ago
11'9''
ma
masters 2 hours ago
9'45''
an
anonymous 43 minutes ago
15'22''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

la
lawyer solved puzzle No#8wny4;
12'13''
su
sundays dog solved puzzle No#n1gm5;
8'36''
Tr
Trading solved puzzle No#8wny4;
14'36''
an
anonymous solved puzzle No#q8nge;
3'45''
Mi
Mia solved puzzle No#q8qwq;
11'37''
de
degree solved puzzle No#zq1ye;
15'15''
mo
motivation solved puzzle No#pw4zz;
11'41''
Ma
Mason solved puzzle No#n1gm5;
4'33''
Em
Emma solved puzzle No#zqyke;
8'27''
an
anonymous solved puzzle No#gedj1;
17'45''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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