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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/160v0

Latest score list for #160v0

an
anonymous a second ago
6'25''
fi
fishing 13 minutes ago
11'3''
gu
guest 9 minutes ago
5'13''
Bi
Bitcoin 37 minutes ago
14'23''
be
betmgm 18 minutes ago
18'44''
Bi
Bitcoin 29 minutes ago
10'34''
gu
guest 49 minutes ago
7'20''
an
anonymous 2 hours ago
11'27''
an
anonymous 29 minutes ago
6'48''
Em
Emma an hour ago
5'24''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

ma
magento solved puzzle No#q8nge;
11'32''
No
Noah solved puzzle No#rm7q1;
19'42''
ou
outsource solved puzzle No#n1kwk;
7'17''
re
recovery solved puzzle No#xgmrp;
19'15''
Ur
Urgent solved puzzle No#gedj1;
16'56''
Fi
Fitness solved puzzle No#xgmrp;
4'49''
gu
guest solved puzzle No#n1gm5;
11'18''
be
beauty solved puzzle No#xgmrp;
9'37''
sa
sandwich solved puzzle No#q8nge;
10'48''
an
anonymous solved puzzle No#8we55;
3'40''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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