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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/16z09

Latest score list for #16z09

an
anonymous a second ago
13'55''
Ab
Abigail 18 minutes ago
18'16''
an
anonymous 33 minutes ago
15'21''
fi
fishing 58 minutes ago
14'52''
gu
guest 26 minutes ago
8'7''
gu
guest 51 minutes ago
19'13''
an
anonymous an hour ago
17'40''
gu
guest 28 minutes ago
17'54''
Cl
Classes an hour ago
5'9''
da
damage 2 hours ago
17'27''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

gu
guest solved puzzle No#7p561;
6'16''
fi
fishing solved puzzle No#0x6r8;
8'22''
bu
business solved puzzle No#0x6r8;
10'30''
pr
programs solved puzzle No#n25x5;
12'15''
ou
outsource solved puzzle No#l4qjg;
12'20''
Bi
Bitcoin solved puzzle No#g4871;
16'32''
re
relief solved puzzle No#l4qjg;
11'59''
Pr
Prestashop solved puzzle No#l2ekd;
18'50''
No
Noah solved puzzle No#6ndwn;
16'38''
te
technology solved puzzle No#6ndwn;
6'3''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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