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Anti-Knight Hyper Consecutive Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/1yd66

Latest score list for #1yd66

Sh
Shopify a second ago
16'6''
Mi
Mia 16 minutes ago
11'38''
ma
majority 18 minutes ago
15'33''
ph
phone 20 minutes ago
16'48''
gu
guest an hour ago
10'14''
Bi
Bitcoin an hour ago
18'40''
in
intergration an hour ago
15'53''
Is
Isabella 34 minutes ago
8'59''
Em
Emma an hour ago
13'58''
cr
crackstreams 44 minutes ago
6'36''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Mi
Mia solved puzzle No#yqn0n;
5'16''
Is
Isabella solved puzzle No#v0m9k;
17'10''
Fi
Fitness solved puzzle No#9w9mx;
12'36''
gu
guest solved puzzle No#4ny1p;
6'34''
In
Investing solved puzzle No#dn92v;
11'55''
de
degree solved puzzle No#v0m9k;
16'27''
an
anonymous solved puzzle No#kdvz1;
9'49''
Lo
Loans solved puzzle No#dn92v;
6'20''
No
Noah solved puzzle No#eqzyk;
7'11''
In
Internet solved puzzle No#eqw5g;
17'44''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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