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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/31ppd

Latest score list for #31ppd

gu
guest il y a une seconde
12'27''
gu
guest il y a 14 minutes
18'9''
ph
phone il y a 21 minutes
6'10''
an
anonymous il y a 17 minutes
17'25''
re
refinancing il y a 58 minutes
15'38''
gu
guest il y a une heure
5'52''
an
anonymous il y a une heure
5'50''
fr
freelance il y a 33 minutes
11'38''
su
sundays dog il y a une heure
14'0''
Co
Conference il y a 2 heures
5'46''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

la
lawyer solved puzzle No#8wny4;
12'13''
su
sundays dog solved puzzle No#n1gm5;
8'36''
Tr
Trading solved puzzle No#8wny4;
14'36''
an
anonymous solved puzzle No#q8nge;
3'45''
Mi
Mia solved puzzle No#q8qwq;
11'37''
de
degree solved puzzle No#zq1ye;
15'15''
mo
motivation solved puzzle No#pw4zz;
11'41''
Ma
Mason solved puzzle No#n1gm5;
4'33''
Em
Emma solved puzzle No#zqyke;
8'27''
an
anonymous solved puzzle No#gedj1;
17'45''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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