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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/3wm5k

Latest score list for #3wm5k

gu
guest a second ago
12'24''
Tr
Trading 17 minutes ago
18'46''
gu
guest 9 minutes ago
15'20''
gu
guest 18 minutes ago
12'47''
an
anonymous 20 minutes ago
9'34''
bl
blackboard an hour ago
11'22''
Re
Recovery 45 minutes ago
8'9''
an
anonymous an hour ago
4'50''
ma
makeup an hour ago
15'32''
an
anonymous 2 hours ago
15'56''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

se
semrush solved puzzle No#459n5;
6'11''
Lo
Loans solved puzzle No#459n5;
7'20''
gu
guest solved puzzle No#2027y;
3'44''
gu
guest solved puzzle No#jnvdy;
11'4''
gu
guest solved puzzle No#jnnk4;
13'55''
in
intergration solved puzzle No#r8q4j;
3'32''
wo
workforce solved puzzle No#pprn0;
7'15''
Mi
Mia solved puzzle No#jnk4e;
14'16''
Em
Emma solved puzzle No#gw12v;
5'24''
gu
guest solved puzzle No#kngd1;
5'15''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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