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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/4n7r5

Latest score list for #4n7r5

fa
family před sekundou
15'25''
an
anonymous 11 minutami před
17'8''
pe
petrol 16 minutami před
11'30''
gu
guest 17 minutami před
10'36''
Re
Recovery před hodinou
11'44''
ma
majority před hodinou
17'21''
bu
business před hodinou
10'55''
an
anonymous 41 minutami před
8'46''
an
anonymous 55 minutami před
5'14''
Re
Rehab před hodinou
11'4''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

ou
outsource solved puzzle No#od98p;
15'56''
an
anonymous solved puzzle No#lzkme;
3'52''
Re
Rehab solved puzzle No#1nyg0;
12'2''
an
anonymous solved puzzle No#mnp0g;
12'25''
sp
specialist solved puzzle No#21xry;
12'24''
Am
Amelia solved puzzle No#overy;
9'22''
an
anonymous solved puzzle No#4nmn4;
14'57''
gu
guest solved puzzle No#kdqm4;
17'17''
se
settlements solved puzzle No#oyp41;
17'16''
La
Lawyer solved puzzle No#5612d;
6'48''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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