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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/4nrve

Latest score list for #4nrve

So
Sophia a second ago
14'3''
an
anonymous 12 minutes ago
17'43''
gu
guest 31 minutes ago
9'10''
Am
Amelia 49 minutes ago
16'3''
gu
guest 43 minutes ago
10'10''
ph
phone 38 minutes ago
6'15''
my
myloancare an hour ago
9'1''
Ja
James 35 minutes ago
7'37''
gu
guest an hour ago
7'32''
gu
guest an hour ago
14'47''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#ej4j2;
6'42''
So
Sophia solved puzzle No#jn159;
13'33''
sh
shopping solved puzzle No#20x8z;
7'16''
Re
Recovery solved puzzle No#dmrxv;
10'11''
gu
guest solved puzzle No#8zm6k;
19'59''
Am
Amelia solved puzzle No#45k9p;
16'52''
Ja
James solved puzzle No#45k9p;
5'9''
gu
guest solved puzzle No#20x1z;
16'37''
so
social solved puzzle No#yvz51;
8'37''
gu
guest solved puzzle No#96gex;
10'51''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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