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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/8w6yx

Latest score list for #8w6yx

me
medical a second ago
19'49''
gu
guest 9 minutes ago
7'22''
an
anonymous 19 minutes ago
9'10''
be
betting 43 minutes ago
8'19''
an
anonymous 18 minutes ago
5'37''
gu
guest an hour ago
11'50''
an
anonymous 33 minutes ago
5'29''
an
anonymous 2 hours ago
10'26''
an
anonymous 2 hours ago
6'44''
an
anonymous 2 hours ago
3'37''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

an
anonymous solved puzzle No#yvmqk;
17'21''
gu
guest solved puzzle No#08m91;
18'50''
Av
Ava solved puzzle No#1yx8k;
8'31''
Lo
Logan solved puzzle No#mjyyw;
4'54''
Ja
Jacob solved puzzle No#y11wk;
16'32''
Lo
Loans solved puzzle No#y1ewn;
19'12''
mo
motivation solved puzzle No#ppqyr;
12'17''
pr
programs solved puzzle No#ppdpg;
19'54''
gu
guest solved puzzle No#ppqyr;
4'53''
gu
guest solved puzzle No#dmxzp;
13'48''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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