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Anti-Knight Hyper Consecutive Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/9e8nx

Latest score list for #9e8nx

Ma
Mason een seconde geleden
11'31''
gu
guest 4 minuten geleden
13'9''
fi
fishing 39 minuten geleden
7'10''
an
anonymous 50 minuten geleden
17'14''
gu
guest 40 minuten geleden
17'11''
an
anonymous 46 minuten geleden
16'55''
re
recovery 20 minuten geleden
8'44''
ma
makeup een uur geleden
13'51''
Ja
Jacob een uur geleden
8'49''
Ol
Olivia 2 uur geleden
15'34''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Av
Ava solved puzzle No#3egxk;
16'40''
an
anonymous solved puzzle No#o6vdx;
5'21''
gu
guest solved puzzle No#oykk6;
13'40''
fa
family solved puzzle No#l986q;
17'59''
ph
phone solved puzzle No#o6vdx;
17'50''
Ha
Hail car solved puzzle No#oyy96;
11'30''
gu
guest solved puzzle No#lrkk4;
9'44''
gu
guest solved puzzle No#o6vdx;
6'49''
re
restoration solved puzzle No#l0xd2;
14'18''
gu
guest solved puzzle No#lzqnn;
14'1''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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