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Anti-Knight Hyper Consecutive Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/dn98p

Latest score list for #dn98p

te
teriyaki há um segundo
5'46''
an
anonymous 12 minutos atrás
17'36''
fr
freelance 26 minutos atrás
8'3''
fa
farmstand 19 minutos atrás
17'18''
se
sell cash 33 minutos atrás
5'54''
Ga
Gas há uma hora
8'8''
an
anonymous 36 minutos atrás
10'29''
an
anonymous 25 minutos atrás
17'29''
Ol
Oliver 2 horas atrás
6'49''
Re
Rehab há uma hora
8'34''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

So
Sophia solved puzzle No#37e5k;
5'3''
an
anonymous solved puzzle No#3wqdk;
14'56''
gu
guest solved puzzle No#mne12;
9'26''
Co
Conference solved puzzle No#0x8y1;
17'11''
Fi
Fitness solved puzzle No#v0zx4;
9'51''
an
anonymous solved puzzle No#l9vqr;
4'7''
an
anonymous solved puzzle No#3e2n4;
8'33''
sa
sandwich solved puzzle No#mne12;
10'2''
pr
premium solved puzzle No#xzm6p;
11'33''
Ja
James solved puzzle No#3wqdk;
5'11''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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