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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/lxjp7

Latest score list for #lxjp7

te
teriyaki a second ago
7'39''
gu
guest 8 minutes ago
9'48''
gu
guest 17 minutes ago
14'5''
Sh
Shopify 47 minutes ago
7'2''
re
recovery 26 minutes ago
6'59''
da
damage 37 minutes ago
4'6''
an
anonymous 33 minutes ago
15'3''
Ga
Gas an hour ago
14'32''
gu
guest 2 hours ago
14'27''
Fi
Fitness 2 hours ago
16'27''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

El
Electricity solved puzzle No#reeg1;
17'4''
ma
magento solved puzzle No#overy;
18'59''
an
anonymous solved puzzle No#7prd4;
4'41''
in
intergration solved puzzle No#lzkme;
5'47''
an
anonymous solved puzzle No#kdqm4;
14'44''
su
sundays dog solved puzzle No#mnp0g;
17'10''
ma
masters solved puzzle No#211n9;
3'51''
gu
guest solved puzzle No#7prd4;
5'27''
in
intergration solved puzzle No#7pk5m;
16'37''
Ga
Gas solved puzzle No#lzkme;
13'20''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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