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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/mn8dr

Latest score list for #mn8dr

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guest a second ago
4'44''
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Attorney 13 minutes ago
16'56''
an
anonymous 38 minutes ago
19'16''
Wi
William 16 minutes ago
9'5''
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anonymous an hour ago
4'28''
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Logan 41 minutes ago
14'46''
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anonymous an hour ago
12'44''
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credit an hour ago
6'42''
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software an hour ago
16'58''
Re
Rehab 2 hours ago
11'14''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Wi
William solved puzzle No#6nnrq;
3'29''
Cl
Classes solved puzzle No#6ndwn;
15'13''
an
anonymous solved puzzle No#g4qkv;
10'35''
do
doctors solved puzzle No#wrejy;
6'45''
re
refinancing solved puzzle No#l4qjg;
4'58''
Pr
Prestashop solved puzzle No#6ndwn;
9'57''
pr
premium solved puzzle No#l5dqr;
13'19''
Am
Amelia solved puzzle No#lpe9z;
4'55''
ou
outsource solved puzzle No#3ngpk;
9'59''
an
anonymous solved puzzle No#n25x5;
6'6''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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