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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/okdk5

Latest score list for #okdk5

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Urgent een seconde geleden
4'56''
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photography 11 minuten geleden
3'28''
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healthcare 8 minuten geleden
12'44''
ma
make money 12 minuten geleden
10'32''
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guest een uur geleden
16'13''
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beauty 41 minuten geleden
9'14''
ma
masters een uur geleden
13'50''
wo
workforce 2 uur geleden
10'18''
Be
Benjamin een uur geleden
18'3''
in
insurance 2 uur geleden
14'13''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

El
Electricity solved puzzle No#reeg1;
17'4''
ma
magento solved puzzle No#overy;
18'59''
an
anonymous solved puzzle No#7prd4;
4'41''
in
intergration solved puzzle No#lzkme;
5'47''
an
anonymous solved puzzle No#kdqm4;
14'44''
su
sundays dog solved puzzle No#mnp0g;
17'10''
ma
masters solved puzzle No#211n9;
3'51''
gu
guest solved puzzle No#7prd4;
5'27''
in
intergration solved puzzle No#7pk5m;
16'37''
Ga
Gas solved puzzle No#lzkme;
13'20''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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