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Anti-Knight Hyper Consecutive Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/oy58k

Latest score list for #oy58k

re
repair vor einer Sekunde
13'39''
an
anonymous vor 6 Minuten
12'25''
sh
shopping vor 32 Minuten
17'50''
gu
guest vor 28 Minuten
16'9''
In
Internet vor 51 Minuten
15'55''
Tr
Treatment vor einer Stunde
19'10''
ch
chocolate vor einer Stunde
11'43''
an
anonymous vor 30 Minuten
18'50''
pr
programs vor 30 Minuten
19'10''
Wi
William vor 2 Stunden
8'35''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Lo
Logan solved puzzle No#mne12;
4'4''
gu
guest solved puzzle No#2167y;
18'52''
Cl
Claim solved puzzle No#l9vvk;
17'14''
an
anonymous solved puzzle No#21n2d;
6'19''
Ev
Evelyn solved puzzle No#mne12;
15'31''
At
Attorney solved puzzle No#826we;
5'31''
ov
overtons solved puzzle No#l9vqr;
7'47''
pr
programs solved puzzle No#0x8y1;
4'44''
gu
guest solved puzzle No#21n2d;
18'28''
Ho
Hosting solved puzzle No#3wqdk;
10'28''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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