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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/20q15

Latest score list for #20q15

gu
guest a second ago
9'21''
pe
petrol 4 minutes ago
5'44''
be
betmgm 28 minutes ago
17'25''
gu
guest 35 minutes ago
5'35''
Tr
Treatment an hour ago
4'52''
pr
programs 38 minutes ago
16'25''
Re
Rehab an hour ago
16'50''
gu
guest an hour ago
7'16''
te
technology 2 hours ago
4'50''
gu
guest an hour ago
4'43''

Latest score list for Anti-Knight Hyper Kropki Sudoku

be
betmgm solved puzzle No#kn222;
13'5''
Au
Automotive solved puzzle No#l5w48;
9'44''
bl
blackboard solved puzzle No#x0en7;
11'42''
El
Electricity solved puzzle No#37jm3;
14'11''
Re
Rehab solved puzzle No#lxzvp;
11'2''
gu
guest solved puzzle No#lgem0;
16'25''
li
lightroom solved puzzle No#37jm3;
6'42''
gu
guest solved puzzle No#oy181;
14'24''
re
realtor solved puzzle No#oy181;
5'12''
an
anonymous solved puzzle No#lm0ez;
15'24''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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