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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/w8r8q

Latest score list for #w8r8q

wa
warranty a second ago
14'43''
re
refinancing 7 minutes ago
3'43''
an
anonymous 15 minutes ago
14'22''
an
anonymous 21 minutes ago
4'11''
Wi
William 23 minutes ago
14'4''
Em
Emma 48 minutes ago
14'3''
Ch
Charlotte an hour ago
16'44''
Tr
Trading an hour ago
10'18''
gu
guest an hour ago
15'11''
te
technology an hour ago
17'44''

Latest score list for Anti-Knight Hyper Kropki Sudoku

an
anonymous solved puzzle No#16z16;
18'51''
Au
Automotive solved puzzle No#q8v4e;
10'54''
Mi
Mia solved puzzle No#9emnq;
15'34''
gu
guest solved puzzle No#16zq6;
10'5''
an
anonymous solved puzzle No#6mrvj;
6'48''
so
social solved puzzle No#9e04r;
17'40''
Ja
James solved puzzle No#9e04r;
10'18''
li
lightroom solved puzzle No#16z16;
10'37''
an
anonymous solved puzzle No#k8rp1;
6'14''
gu
guest solved puzzle No#16zq6;
6'20''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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