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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/wev0k

Latest score list for #wev0k

pr
programs a second ago
16'14''
gu
guest 7 minutes ago
11'10''
bu
business 30 minutes ago
12'6''
Ol
Olivia 39 minutes ago
4'48''
Lo
Loans 48 minutes ago
13'55''
se
settlements 57 minutes ago
4'7''
re
recovery an hour ago
19'11''
gu
guest 51 minutes ago
14'38''
Co
Conference 48 minutes ago
11'6''
an
anonymous 51 minutes ago
4'52''

Latest score list for Anti-Knight Hyper Kropki Sudoku

an
anonymous solved puzzle No#16z16;
18'51''
Au
Automotive solved puzzle No#q8v4e;
10'54''
Mi
Mia solved puzzle No#9emnq;
15'34''
gu
guest solved puzzle No#16zq6;
10'5''
an
anonymous solved puzzle No#6mrvj;
6'48''
so
social solved puzzle No#9e04r;
17'40''
Ja
James solved puzzle No#9e04r;
10'18''
li
lightroom solved puzzle No#16z16;
10'37''
an
anonymous solved puzzle No#k8rp1;
6'14''
gu
guest solved puzzle No#16zq6;
6'20''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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