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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0xeq1

Latest score list for #0xeq1

an
anonymous a second ago
19'25''
bl
blackboard 15 minutes ago
9'9''
Ol
Olivia 30 minutes ago
11'42''
Pa
Paintless 20 minutes ago
16'5''
Lo
Logan an hour ago
7'53''
ph
photography an hour ago
5'5''
gu
guest 48 minutes ago
18'7''
fa
family an hour ago
9'2''
gu
guest an hour ago
18'39''
ma
magento an hour ago
3'54''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#l50k9;
13'9''
Lo
Logan solved puzzle No#lx257;
6'55''
Sh
Shopify solved puzzle No#lpx50;
10'41''
fi
fishing solved puzzle No#9we2x;
6'34''
an
anonymous solved puzzle No#lxv0p;
19'43''
gu
guest solved puzzle No#oyzr9;
11'52''
ou
outsource solved puzzle No#lx257;
11'5''
Is
Isabella solved puzzle No#lr9d1;
12'22''
La
Lawsuit solved puzzle No#37yym;
15'47''
de
degree solved puzzle No#odzr0;
5'55''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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