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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/4ngjp

Latest score list for #4ngjp

Ma
Mason a second ago
9'55''
gu
guest 10 minutes ago
10'13''
La
Lawsuit 19 minutes ago
14'16''
El
Electricity 38 minutes ago
16'26''
Tr
Treatment 58 minutes ago
17'12''
re
repair an hour ago
19'41''
sp
specialist an hour ago
14'19''
Co
Conference 2 hours ago
5'37''
Em
Emma an hour ago
9'54''
gu
guest an hour ago
13'4''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#qm99g;
9'20''
bl
blackboard solved puzzle No#3ezw4;
9'58''
gu
guest solved puzzle No#lqw42;
12'33''
gu
guest solved puzzle No#lqp7g;
6'43''
Wo
Workers solved puzzle No#wrz8q;
18'5''
me
medical solved puzzle No#mnjmq;
11'10''
ou
outsource solved puzzle No#7pp5j;
7'57''
se
settlements solved puzzle No#lmdvz;
14'0''
Co
Conference solved puzzle No#mnjmq;
13'53''
ma
make money solved puzzle No#l00j8;
14'34''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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