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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/0xer2

Latest score list for #0xer2

gu
guest a second ago
16'21''
Pa
Paintless 14 minutes ago
5'41''
da
damage 28 minutes ago
3'56''
fa
family 17 minutes ago
10'27''
Re
Rehab 51 minutes ago
13'39''
bu
business an hour ago
14'50''
gu
guest 31 minutes ago
7'55''
In
Investing an hour ago
11'13''
bu
business 47 minutes ago
18'13''
an
anonymous 2 hours ago
9'20''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ga
Gas solved puzzle No#3ejd2;
19'35''
gu
guest solved puzzle No#l2k29;
10'46''
gu
guest solved puzzle No#l0gm8;
8'49''
Pa
Paintless solved puzzle No#3wmdq;
19'56''
he
healthcare solved puzzle No#3wmdq;
10'23''
fi
fishing solved puzzle No#3jnde;
10'10''
gu
guest solved puzzle No#3ejd2;
5'45''
gu
guest solved puzzle No#ovg14;
6'49''
gu
guest solved puzzle No#oy1e9;
8'29''
gu
guest solved puzzle No#l9d4q;
13'5''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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