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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/219jz

Latest score list for #219jz

gu
guest för en sekund sedan
11'9''
an
anonymous 14 minuter sedan
9'40''
sh
shopping 32 minuter sedan
13'55''
gu
guest 35 minuter sedan
4'19''
sa
sandwich 54 minuter sedan
11'18''
pe
petrol för en timme sedan
11'59''
fi
fishing 58 minuter sedan
10'30''
gu
guest för en timme sedan
6'43''
an
anonymous för en timme sedan
15'28''
Lo
Loans 2 timmar sedan
13'27''

Latest score list for Anti-knight Hyper Rossini Sudoku

Av
Ava solved puzzle No#n2r89;
17'25''
Ha
Hail car solved puzzle No#yqn49;
11'38''
an
anonymous solved puzzle No#n2ggx;
15'4''
an
anonymous solved puzzle No#eqmpn;
10'55''
an
anonymous solved puzzle No#eqmpn;
11'40''
an
anonymous solved puzzle No#1nz6r;
16'9''
gu
guest solved puzzle No#rev2j;
8'35''
re
relief solved puzzle No#dn9xp;
12'26''
gu
guest solved puzzle No#0xwk1;
11'3''
an
anonymous solved puzzle No#4n41p;
9'50''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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