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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/21jm8

Latest score list for #21jm8

in
injury há um segundo
10'40''
an
anonymous 17 minutos atrás
7'23''
an
anonymous 31 minutos atrás
19'50''
Am
Amelia 49 minutos atrás
18'35''
re
refinancing 16 minutos atrás
6'47''
be
beauty há uma hora
4'58''
ma
makeup há uma hora
15'35''
sp
specialist 29 minutos atrás
14'21''
cr
credit há uma hora
16'22''
Ch
Charlotte 41 minutos atrás
10'10''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#je905;
9'53''
pr
programs solved puzzle No#mnewr;
10'43''
gu
guest solved puzzle No#0x9dg;
11'18''
Re
Rehab solved puzzle No#n2k95;
11'36''
Ab
Abigail solved puzzle No#wrg80;
5'49''
In
Internet solved puzzle No#wr6qe;
15'2''
cr
crackstreams solved puzzle No#6n8z5;
7'46''
an
anonymous solved puzzle No#1n7j6;
5'11''
re
relief solved puzzle No#82np4;
8'30''
an
anonymous solved puzzle No#n2k95;
12'36''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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