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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/3eye7

Latest score list for #3eye7

Ab
Abigail a second ago
15'53''
so
social 7 minutes ago
7'25''
re
relief 20 minutes ago
5'21''
re
restoration 43 minutes ago
12'17''
gu
guest an hour ago
17'0''
gu
guest an hour ago
8'45''
an
anonymous an hour ago
5'54''
Ur
Urgent an hour ago
3'27''
cr
crackstreams 2 hours ago
15'0''
an
anonymous an hour ago
12'2''

Latest score list for Anti-knight Hyper Rossini Sudoku

su
sundays dog solved puzzle No#okmzm;
14'12''
gu
guest solved puzzle No#319q0;
11'29''
se
settlements solved puzzle No#oyjy9;
5'19''
Tr
Trading solved puzzle No#316qr;
15'25''
Wo
Workers solved puzzle No#lqr1v;
8'17''
La
Lawyer solved puzzle No#lp20v;
19'23''
gu
guest solved puzzle No#l91jk;
13'10''
an
anonymous solved puzzle No#31j40;
16'57''
Tr
Trading solved puzzle No#lzq1r;
8'49''
ph
phone solved puzzle No#31j40;
9'25''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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